18 namespace perception {
26 float operator+(
const float &theta)
const;
27 float operator*(
const float &scale)
const;
bool operator==(const HalfCircleAngle &theta) const
HalfCircleAngle & operator=(const float &theta)
void SetDirection(float theta)
Definition: half_circle_angle.h:22
float operator*(const float &scale) const
float operator+(const float &theta) const
HalfCircleAngle()
Definition: half_circle_angle.h:24